Nate Green

UX Designer
MRI Software 2021–2022

Design system expansion

As our design system grew, some patterns were becoming restrictive and created friction in the design process. I worked with design leadership to craft an updated design system, which would give designers freedom to be creative without sacrificing consistency.

Diagram of design system patterns

Team explorations

At the start of the project, a global task force of designers was assembled to discuss their experiences with the design system and crowdsource ideas for a visual direction.

Illustration of teammates collaborating in Figma
Illustration of teammates collaborating in Figma
Illustration of teammates collaborating in Figma

When high-level patterns didn’t fit, designers had a hard time using the basic building blocks of the design system in a cohesive, creative way, so they tended to want to create things from scratch.

Goals

Among other team goals, we identified two key improvements for our design system and Figma resources:

  • Refresh the look

    Our design system had grown out of sync with company branding and UI design trends. Consistency was important but sometimes meant sacrificing a fresh design for a more subdued one.

  • Make atoms easier to use

    When high-level patterns didn’t fit, designers had a hard time using the basic building blocks of the design system in a cohesive, creative way, so they tended to want to create things from scratch.

Design direction

Inspiration was drawn from team conversations, examples from the internet, and the company’s marketing collateral. After weeks of experimentation and critiques, the visual identity and design strategy started to take shape.

Thoughtful use of color

Saturating the core colors made the palettes more useful at the lightest and darkest ends. UI examples relied on neutral colors to define the structure, and used brighter colors to direct users’ attention, give the UI more personality or color-code information.

Screenshot of a design showing use of design system colors

Focus on content

Enterprise UI design can be pretty complex. Cutting down on extra borders and sectioning elements solved some common layout challenges and made dense content easier to comprehend.

Screenshot of a design where content is the focal point

Space to breathe

Complex layouts were refactored using patterns like progressive disclosure rather than trying to fit all the UI on the screen at once. This approach also works better for mobile-first design, which some projects struggled with.

Screenshot of a design with white space and balance

Added UI patterns

Filling out the library with modern components or patterns for UI gives designers more options and helps interfaces feel more familiar to users.

Screenshots of mobile designs representing new UI patterns covered by the design system

Testing the system

I conducted research with teammates, giving them an exercise to complete while they thought aloud.

Illustration of a teammate and I collaborating in Figma
Illustration of a teammate and I collaborating in Figma

In just a couple of hours, designers improved the clarity and feel of their designs, with minimal coaching. We also uncovered some Figma friction points we could use to further refine and expand the system.